A gallery has been created below containing all examples of the models that were constructed for the purposes of the virtual open day; all models appear in (ascending/descending) order of their production date. The models have been presented in their rendered texture form to show their end appearance, their rendered wireframe view to showcase the geometry and the texture map images included to represent the texture production.
Model efficiency was always a primary consideration throughout all object developments. From most CIB viewing perspectives there will be a large number of models viewable to the user at one particular time, slower computer systems can sometimes struggle with large workloads so it was essential that model polygon, vertex and triangle count where kept as low as possible. This was due to one of the early project objectives which stated that ‘Efficient production of models to ensure that the end product is streamlined and accessible for all individuals’ system hardware specifications.’